lobby
This subcommand can be used to list waiting to start and running matches currently present in the lobby:
$ coco -s wss://code.colosseum.cf/ lobby
This will print a table with information about the matches:
- ID: the unique identifier of the match;
- Verified: whether the game has been created by a server admin;
- Name: the name of the match;
- Game: the game to be played;
- Players: the number of currently connected players over the number of players needed to start the match;
- Spectators: the number of currently spectators connected to this match;
- Timeout: the timeout (in seconds) for players send some (valid) data before getting forcibly disconnected by the server;
- Password: whether a password is needed to join the match;
- Timing: expiration information for waiting to start matches and running time for running matches.